I'm a principal engineer at Capital One.I graduated from the University of Nottingham with a first class MSci Computer Science degreeThese are some of my past and current projects.
Pikmin 4 Modding Tooling
A Team Fortress 2 Server Network
A stat tracking engine for Team Fortress 2
Root architecture analysis tool for quantifying genetic plant traits
Multi-platform collective game playing
A Discord administration bot
A partial remake of Nintendo's 1985 Super Mario Bros in SDL2
A platform to expose game functions for people to influence your game
Network intercepting middleware for Source Dedicated Server
A unique zombie vs survivors gamemode built from scratch
A rewrite of the Arms Race/GunGame gamemodes
A Team Fortress 2 Free-for-All Gamemode
A study into the potential use of smart postboxes to increase efficiency in the postal system
A Team Fortress 2 Idle Player Manager
FSAC: FileSystem Anti-Cheat
A Tower Defence game built in Unity
A Team Fortress 2 Admin Plugin
A pixel art sprite editor written in JavaFX
An SQL Team Banning Implementation for Team Fortress 2 Jailbreak
Adds dynamic physics and rocket numbers in game via voting
Tauntless Rock Paper Scissors Plugin
A front/backend website using HTML/CSS/JS/PHP/SQL/AJAX
A Team Fortress 2 server network
An extension plugin that adds to the Vs Saxton Hale gamemode
An implementation of the Matching Pairs game using ARM architecture
A simplified 6502 CPU Datapath built from digital logic using Hardware Description Language
An extension of the SourceBans SBChecker plugin
A plugin that adds a bot to Team Fortress 2 Dodgeball
A music recommendation tool built in C, using the Audioscrobbler dataset
A Team Fortress 2 plugin that restricts the objective
An implementation of a client/server paradigm using the Berkeley sockets API
A Team Fortress 2 plugin that allows client toggling of Pyrovision
A Team Fortress 2 plugin that adds functionality to the Vs Saxton Hale gamemode
A Team Fortress 2 plugin that allows URL links via in-game commands